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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

UnigineEditor 2

UnigineEditor 2 provides the core functionality for creation and editing of virtual worlds for UNIGINE-based applications based on the assets workflow. It allows you to easily view and modify virtual worlds by adding, transforming and editing the nodes.

In addition, UnigineEditor 2 also provides:

  • Customizable UI layout with dockable panels
  • Integration with the asset browser
  • Hot loading into the running engine instance via the editor2_load console command.

Editor Running

Notice
You should keep Unigine SDK Browser launched to use UnigineEditor 2.

To launch Editor 2 for your project, click Edit Content in the SDK Browser:

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Last update: 2017-12-21
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