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World Design

Landscapes, Terrain Creation tools and virtual world performance optimizations


472 topics in this forum

  1. Doubles, when to use them?

    • 6 replies
    • 1.4k views
  2. Landscape and mask painting, cursor offset

    • 8 replies
    • 1.5k views
  3. Landscape resolution

    • 4 replies
    • 1.8k views
  4. Landscape Layer - Ing

    • 6 replies
    • 1.4k views
  5. Impostor Grass Texture with 4 Num Textures

    • 6 replies
    • 1.6k views
    • 1 reply
    • 1.3k views
  6. Heightmap refine

    • 5 replies
    • 2k views
  7. landscape mask export/import

    • 1 reply
    • 861 views
  8. [SOLVED] Terrain Strange Behavior

    • 3 replies
    • 1.2k views
    • 0 replies
    • 722 views
  9. sky gradient banding artefact

    • 16 replies
    • 3.5k views
  10. Using Water Decal Particles

    • 1 reply
    • 943 views
  11. spline graph

    • 2 replies
    • 1.6k views
  12. Procedural Mesh Generation?

    • 1 reply
    • 1.9k views
    • 17 replies
    • 3.1k views
  13. paint terrain textures

    • 1 reply
    • 1.4k views
  14. [SOLVED] Terrain types

    • 3 replies
    • 1.2k views
  15. terrain software?

    • 7 replies
    • 3.3k views
    • 2 replies
    • 995 views
  16. optimize landscape

    • 2 replies
    • 1.2k views
  17. Background Color Setting??

    • 1 reply
    • 1.3k views
    • 1 reply
    • 951 views
  18. [SOLVED] SimLights

    • 2 replies
    • 933 views
  19. Understanding the detail Materials for the Terrain

    • 6 replies
    • 1.8k views
  20. Upgrading vegetation add-on

    • 3 replies
    • 1.1k views
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