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Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

  1. editor shut down

    • 1 reply
    • 758 views
    • 6 replies
    • 657 views
  2. Export 3dsmax 2014, alpha Unigine 2

    • 2 replies
    • 724 views
  3. Export Animated Objects from SpeedTree

    • 2 replies
    • 1.2k views
  4. Export height map from Unigine?

    • 12 replies
    • 1.5k views
    • 1 reply
    • 816 views
    • 12 replies
    • 2.6k views
  5. Export plugin 3ds max 2018

    • 17 replies
    • 3.2k views
    • 6 replies
    • 2.4k views
  6. Exporting From SpeedTree for Unigine

    • 1 reply
    • 917 views
    • 5 replies
    • 1k views
  7. FBX .mesh Exporter difference in bone positioning

    • 0 replies
    • 570 views
  8. FBX fps limited to 100

    • 3 replies
    • 887 views
  9. FBX Import Issue

    • 1 reply
    • 3.9k views
  10. FBX import loses symbols in node names

    • 5 replies
    • 1.4k views
  11. FBX import/export

    • 1 reply
    • 3.4k views
    • 1 reply
    • 833 views
  12. fbx importer changes?

    • 1 reply
    • 1.2k views
  13. FBX SDK Version - prefered version ?

    • 3 replies
    • 1.8k views
  14. FBX Skinning and Morphing

    • 1 reply
    • 666 views
  15. FBX units

    • 2 replies
    • 1k views
  16. Filesystem watch in play mode

    • 1 reply
    • 718 views
  17. Formatting rich text in text object

    • 3 replies
    • 1.3k views
  18. From Max & Maya To Unigine

    • 7 replies
    • 2k views
  19. Git pulled files are not reimported by editor

    • 3 replies
    • 858 views
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