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Hello everyone, I'm working on projects like.... creation of virtual sets using Unigine Editor. But I'm looking for optimization methods to bring more FPS... Already studies "superposition benchmark" to get know how to optimize.... i got know that in S.positon's used LOD, OCCLUDER... but doesn't work in my project. Moreover, (In "superposition benchmark")It's having lot of probs and high resolution textures but getting excellent FPS but HOW?HOW?HOW?HOW?. I'm wondering to know that... Find attached snapshot of my small project..... with THIS TOP
Hello, I made one camera motion using trakcer in scene and i wanted to take render sequences for video of scene within camera motion. I used video grabber but didn't get good quality sequences. waiting for your suggestions, ideas, methods to take render quality sequences.... i hope to hear from you soon....... Mayur patel
kudrik posted a topic in Feeback for UNIGINE teamКонтент браузер с предпросмотром мешей, нод, материалов и текстур. А есть ли такая необходимая штука в этом движке мирового уровня? А то что-то никак не найду. in english: Content/Assets Manager/Browser with mesh/node/material/texture preview. Is there such a necessary thing in this world-class engine? And that is something I can not find.