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UnigineEditor
Interface Overview
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Adjusting Node Parameters
Setting Up Materials
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UnigineScript
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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

post_hblur_cube and post_vblur_cube

These materials cannot be set as postprocesses for the viewport image. They are used internally by the engine to create cube reflections.

Last update: 2019-12-25
Build: ()