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Unigine::Thread Class

Header: #include <UnigineThread.h>

Thread Class

Members


Thread ( ) #

Constructor.

static int getID ( ) #

Returns the current thread identifier.

Return value

The unique thread identifier.

int setPriority ( int priority ) #

Sets the thread priority.

Arguments

  • int priority - Thread priority to set in range [-3;3] . The default thread priority is 0.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int getPriority ( ) # const

Gets the thread priority.

Return value

Returns the thread priority in range [-3;3] .

int isRunning ( ) # const

Checks if the thread is running.

Return value

Returns 1 if the thread is running; otherwise, 0 is returned.

int isWaiting ( ) # const

Checks if the thread is waiting.

Return value

Returns 1 if the thread is waiting; otherwise, 0 is returned.

protected virtual void process ( ) # =0

Thread process function.

int run ( size_t size ) #

Runs the thread.

Arguments

  • size_t size - Thread stack size in bytes.

Return value

Returns 1 if the thread was successfully run; otherwise, 0.

int signal ( ) #

Signals the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int stop ( ) #

Stops the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int terminate ( ) #

Terminates the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

protected void usleep ( unsigned int usec ) #

Suspends thread execution in microseconds.

Arguments

  • unsigned int usec - Time in microseconds.

protected void wait ( ) #

Puts the thread into the waiting state.
Last update: 2019-12-25
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