This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
Utility Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Command-Line Options Migration

  • Changed the method of several paths specifying for the -data_path, -plugin_path and -extern_package command-line options. For several directories or packages you should specify each item separately without commas, for example:
    Source code
    -extern_package ../RELATIVE_PATH_1/ -extern_package ../RELATIVE_PATH_2/ -extern_package ABSOLUTE_PATH
  • Removed the -extern_path command-line option. -data_path should be used instead.
Last update: 2017-07-03
Build: ()