This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Core Library
Containers
Engine Classes
Node-Related Classes
Rendering-Related Classes
Physics-Related Classes
Bounds-Related Classes
GUI-Related Classes
Controls-Related Classes
Pathfinding-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

ConsoleVariableInt Class (C++)

Integer console variable.

To use this class, include the UnigineConsole.h file.

Unigine::ConsoleVariableInt Class

Members


ConsoleVariableInt (const char * name, const char * desc, int save, int value, int min, int max)

Console variable constructor.

Arguments

  • const char * name - Name of the variable.
  • const char * desc - Variable description.
  • int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise,0.
  • int value - Integer value of the variable.
  • int min - Minimum value of the variable.
  • int max - Maximum value of the variable.

~ConsoleVariableInt ()

Destructor.

UNIGINE_INLINE int operator= (int value)

Assignment operator for the variable.

Arguments

  • int value - Value of the variable.

UNIGINE_INLINE operator int () const

Cast operator for the variable.

Return value

Value of the variable.

void set (int value) const

Sets the variable value.

Arguments

  • int value - Value of the variable.

int get () const

Gets the variable value.

Return value

Value of the variable.
Last update: 2017-07-03
Build: ()