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UnigineScript
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Node

A node is a pre-fabricated object with the .node extension.

See also

  • A Node class to edit nodes via UnigineScript
  • An Unigine::Node class to edit nodes via C++ API

Import a Node

To import an existing node, choose the Add Node option in the Editor interface panel. Then choose a path to the required .node file in the opened dialog window:

Choose a Path to the Node
Last update: 2017-07-03
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