Node
A node is a pre-fabricated object with the .node extension.
See also
- A Node class to edit nodes via UnigineScript
- An Unigine::Node class to edit nodes via C++ API
Import a Node
To import an existing node, choose the Add Node option in the Editor interface panel. Then choose a path to the required .node file in the opened dialog window:
Choose a Path to the Node
Last update: 2017-07-03
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