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AppQuadBuffer Plugin

An AppQuadBuffer plugin is used for professional cards (NVIDIA Quadro, AMD FireGL) that support quad buffering.

Notice
The AppQuadBuffer plugin can be used for OpenGL mode only. It cannot be used on Mac OS X.

Launching AppQuadBuffer

To use the plugin, specify the extern_plugin command line option and STEREO_3D_VISION define on the start-up. Notice that the plugin can be used for OpenGL mode only:

Shell commands
main_x86d -video_app opengl -extern_plugin "AppQuadBuffer" -extern_define STEREO_QUAD_BUFFER
				

Also you should configure the graphics card driver to make your application work correctly.

For example, if you use the NVIDIA Quadro graphics card and run your application on Windows, you should configure the NVIDIA driver as follows:

  • Run the NVIDIA Control Panel (click on the desktop with the right mouse button to call the context menu)
  • Select the Manage 3D settings in the left navigation bar
  • Choose the 3D OpenGL Stereo preset in the Global Settings tab
  • Configure the Stereo - Display mode parameter (choose Generic active stereo (with Nvidia 3D Vision Support) in the drop-down list if you want to use nVidia 3D-glasses, otherwise choose Generic active stereo - in this case, 3D-glasses will not work)
  • Press the Apply button
  • Select the Set up stereoscopic 3D in the left navigation bar
  • Check the Enable stereoscopic 3D
  • Select when your monitor will be in 3D mode in the drop-down menu (Always is recommended)
  • Press the Apply button
  • Run your application
    Notice
    You should set the Screen refresh rate to 120 Hz before launching the engine with the AppQuadBuffer:
    • Open the Screen Resolution panel (click on the desktop with the right mouse button to call the context menu)
    • Click the Advanced settings
    • In the Monitor tab, choose the 120 Hertz in the drop-down menu
    • Press the Apply button
Last update: 2017-07-03
Build: ()