Unigine::NodeLayer Class
Interface for layer node handling. See also the UnigineScript analog.
To use this class, include the UnigineNodeLayer.h file.
Unigine::NodeLayer Class
Members
static int type ()
NodeLayer type.Return value
NodeLayer type identifier.static Ptr< NodeLayer > create (const NodePtr & node)
NodeLayer constructor.Arguments
- const NodePtr & node - Node smart pointer.
static Ptr< NodeLayer > create (const char * name)
NodeLayer constructor.Arguments
- const char * name - Path to a *.node file.
virtual void setNodeName (const char * name) const =0
Sets a node name.Arguments
- const char * name - Path to a *.node file.
virtual const char * getNodeName () const =0
Gets the node name.Return value
Path to the *.node file.Last update: 03.07.2017
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