Unigine::WidgetTreeBox Class
Interface for widget treebox handling. See also UnigineScript analog.
To use this class, include the UnigineWidgetTreeBox.h file.
Unigine::WidgetTreeBox Class
Members
static int type ()
WidgetTreeBox type.Return value
WidgetTreeBox type identifier.static Ptr< WidgetTreeBox > create (const WidgetPtr & widget)
WidgetTreeBox constructor.Arguments
- const WidgetPtr & widget - Widget smart pointer.
static Ptr< WidgetTreeBox > create (const Ptr< Gui > & gui)
WidgetTreeBox constructor.Arguments
- const Ptr< Gui > & gui - Gui pointer.
virtual void setEditable (int editable) const =0
Sets a value indicating if item hierarchy can be edited.Arguments
- int editable - 1 to make the hierarchy editable, 0 to make it read-only.
virtual int isEditable () const =0
Returns a value indicating if item hierarchy can be edited. The default is 0.Return value
Returns 1 if the hierarchy can be edited; otherwise, 0.virtual void setMultiSelection (int multi_selection) const =0
Sets a value indicating if multiple selection is enabled for tree box items.Arguments
- int multi_selection - 1 to enable multiple selection, 0 to disable it.
virtual int isMultiSelection () const =0
Returns a value indicating if multiple selection of items is enabled. The default is 0.Return value
Returns 1 if several items can be selected at once; otherwise, 0.virtual void setImage (const ImagePtr & image) const =0
Sets an image with mini-icons to be used with items. The image is a vertical strip of square icons.Arguments
- const ImagePtr & image - Image to set.
virtual void getImage (const ImagePtr & image) const =0
Returns the image with mini-icons.Arguments
- const ImagePtr & image - Image with mini-icons (the vertical strip of square icons).
virtual void setTexture (const char * name) const =0
Sets a texture with mini-icons to be used with items. The texture is a vertical strip of square icons.Arguments
- const char * name - Path to a texture file.
virtual const char * getTexture () const =0
Returns file name of the image with mini-icons. The texture is a vertical strip of square icons.Return value
Path to the texture file.virtual void clear () const =0
Removes all items from the tree box.virtual int addItem (const char * str, int texture) const =0
Adds a new item with a given text and and an icon.Arguments
- const char * str - Item text.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture). -1 means that an item has no icon.
Return value
ID of the added item.virtual void getItems (Vector< int > & items) const =0
Returns all items in the tree box.Arguments
- Vector< int > & items - An array with item IDs.
virtual void removeItem (int item) const =0
Removes a given item from the tree box. Children items will be kept.Arguments
- int item - Item ID.
virtual int getNumItems () const =0
Returns the number of visible items in the tree box. Items that are currently to a parent level are not returned.Return value
Number of items.virtual int getItem (int num) const =0
Returns the ID of a given item by its number. The IDs are unique, and the numbers simply point at the place in the list of all items.Arguments
- int num - Item number in range from 0 to the total number of items.
Return value
ID of the item.virtual void setItemText (int item, const char * str) const =0
Sets a text for a given item.Arguments
- int item - Item ID.
- const char * str - Item text.
virtual const char * getItemText (int item) const =0
Returns the text of a given item.Arguments
- int item - Item ID.
Return value
Item text.virtual void setItemData (int item, const char * str) const =0
Sets a custom data for the given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item ID.
- const char * str - Data to set.
virtual const char * getItemData (int item) const =0
Returns the data of the given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item ID.
Return value
Item data.virtual void setItemColor (int item, const vec4 & color) const =0
Sets a custom color for a given item.Arguments
- int item - Item ID.
- const vec4 & color - Color to set.
virtual vec4 getItemColor (int item) const =0
Returns a color set to a given item.Arguments
- int item - Item ID.
Return value
Color.virtual void setItemTexture (int item, int texture) const =0
Sets an icon for a given item.Arguments
- int item - Item ID.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture).
virtual int getItemTexture (int item) const =0
Returns the icon of a given item.Arguments
- int item - Item ID.
Return value
Zero-based ID of the icon (i.e. number of the icon in the icon texture).virtual void setItemSelectable (int item, int selectable) const =0
Sets a value indicating if a given item can be selected.Arguments
- int item - Item number.
- int selectable - 1 to set the item as selectable; otherwise, 0.
virtual int isItemSelectable (int item) const =0
Returns a value indicating if a given item can be selected.Arguments
- int item - Item number.
Return value
Returns 1 if the item is selectable; otherwise, 0.virtual void setItemHidden (int item, int hidden) const =0
Sets a value indicating if a given item is hidden.Arguments
- int item - Item ID.
- int hidden - 1 to hide the item, 0 to show it.
virtual int isItemHidden (int item) const =0
Returns a value indicating if an item is hidden or not.Arguments
- int item - Item ID.
Return value
Returns 1 if the item is hidden; otherwise, 0.virtual void setItemFolded (int item, int folded) const =0
Expands or collapses an hierarchy of a given item.Arguments
- int item - Item ID.
- int folded - 1 to collapse the item hierarchy, 0 to expand it.
virtual int isItemFolded (int item) const =0
Returns a value indicating if a given item is collapsed.Arguments
- int item - Item ID.
Return value
Returns 1 if the item is collapsed; otherwise, 0.virtual void setItemParent (int item, int parent) const =0
Sets a parent for a given item.Arguments
- int item - Item ID.
- int parent - Parent item ID. -1 removes the current parent.
virtual int getItemParent (int item) const =0
Returns the parent of a given item.Arguments
- int item - Item ID.
Return value
Parent item ID.virtual void addItemChild (int item, int child) const =0
Adds a child to a given item.Arguments
- int item - Item ID.
- int child - Child item ID.
virtual void removeItemChild (int item, int child) const =0
Removes a child of a given item.Arguments
- int item - Item ID.
- int child - Child item ID.
virtual int getNumItemChilds (int item) const =0
Returns the number of child items of a given item.The function is deprecated. It is provided to keep your code working until the next release. Please, replace it with getNumItemChildren().
Arguments
- int item - Item ID.
Return value
Number of child items.virtual int getNumItemChildren (int item) const =0
Returns the number of child items of a given item.Arguments
- int item - Item ID.
Return value
Number of child items.virtual int getItemChild (int item, int num) const =0
Returns a child of a given item.Arguments
- int item - Item ID.
- int num - Child number in the list of children in range from 0 to the total number.
Return value
Child item ID.virtual int isItemChild (int item, int child) const =0
Checks if a given item is a child of another specified item.Arguments
- int item - Item ID.
- int child - Child item ID.
Return value
Returns 1 if child is actually a child of the item; otherwise, 0.virtual void setCurrentItem (int item) const =0
Places focus on a given item (multi-selection mode).Arguments
- int item - Item ID.
virtual int getCurrentItem () const =0
Returns the item currently in focus (multi-selection mode).Return value
Item ID.virtual const char * getCurrentItemText () const =0
Returns the text of the currently focused item (multi-selection mode).Return value
Item text.virtual const char * getCurrentItemData () const =0
Returns the data of the currently focused item (multi-selection mode). The data can be used as a text identifier of the item (instead of using the number of the item).Return value
Item data.virtual int getNumSelectedItems () const =0
Returns number of selected items in the box (multi-selection mode).Return value
Number of selected items.virtual int getSelectedItem (int num) const =0
Returns ID of a selected item (multi-selection mode).Arguments
- int num - Number of an item in the list of selected items.
Return value
ID of the selected item.virtual void setItemSelected (int item, int selected) const =0
Sets a value indicating if a given item is selected.Arguments
- int item - Item ID.
- int selected - 1 to select the item, 0 to deselect it.
virtual int isItemSelected (int item) const =0
Returns a value indicating if a given item is selected.Arguments
- int item - Item ID.
Return value
Returns 1 if the item is selected; otherwise, 0.virtual void clearSelection () const =0
Clears list of selected items.virtual void showItem (int item) const =0
Scrolls a tree box so that a given item is visible.Arguments
- int item - Item ID.
Last update: 03.07.2017
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