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Unigine::Thread Class

Unigine Thread.

To use this class, include the UnigineThread.h file.

Unigine::Thread Class

Members


Thread ()

Constructor.

virtual ~Thread ()

Virtual destructor.

int run (size_t size)

Runs the thread.

Arguments

  • size_t size - Thread stack size in bytes.

Return value

Returns 1 if the thread was successfully run; otherwise, 0 is returned.

int stop ()

Stops the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int signal ()

Signals the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int terminate ()

Terminates the thread.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int isRunning () const

Checks if the thread is running.

Return value

Returns 1 if the thread is running; otherwise, 0 is returned.

int isWaiting () const

Checks if the thread is waiting.

Return value

Returns 1 if the thread is waiting; otherwise, 0 is returned.

int setPriority (int priority)

Sets the thread priority.

Arguments

  • int priority - Thread priority to set in range [-3;3]. The default thread priority is 0.

Return value

Returns 1 if the operation was a success; otherwise, 0 is returned.

int getPriority () const

Gets the thread priority.

Return value

Returns the thread priority in range [-3;3].

static int getID ()

Returns the current thread identifier.

Return value

The unique thread identifier.

virtual void process () =0

Thread process function.

void usleep (unsigned int usec)

Suspends thread execution in microseconds.

Arguments

  • unsigned int usec - Time in microseconds.

void wait ()

Puts the thread into the waiting state.
Last update: 03.07.2017
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