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C++ Programming

Including C++ Component System, Engine plugins and custom applications


1083 topics in this forum

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  1. plugin unload from memory

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  2. Thread safety of some API calls

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    • 1 reply
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  3. Fast Frame Capture

    • 5 replies
    • 1.4k views
  4. OpenGL invalid operation error

    • 3 replies
    • 1.8k views
  5. flush() Period

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    • 2 replies
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  6. create landscape in editor plugin

    • 16 replies
    • 3k views
  7. Migration 2.11 to 2.12

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  8. Landscape Terrain Run-Time Modifications

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  9. detect rendered node/object

    • 4 replies
    • 1.2k views
  10. Getting the current renderContext

    • 1 reply
    • 812 views
  11. [Solved] enabled node not always rendered

    • 6 replies
    • 1.5k views
  12. Component system and inheritance - issue with VR

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    • 1 reply
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  13. Mirror matrix around plane

    • 15 replies
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  14. HierarchyWorldBoundBox and light in .node

    • 5 replies
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  15. OpenGL Example

    • 16 replies
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  16. IG plugins headers location

    • 1 reply
    • 670 views
  17. [SOLVED] Creating an Editor Plugin

    • 13 replies
    • 3.1k views
  18. Pointer System

    • 2 replies
    • 1k views
  19. string format func

    • 3 replies
    • 1.1k views
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