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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1223 topics in this forum

    • 1 reply
    • 666 views
  1. Alpha Blend Issues with Lighting

    • 3 replies
    • 1.1k views
  2. Edge bleeding

    • 6 replies
    • 1.1k views
  3. specular, roughness, metalness factors

    • 1 reply
    • 571 views
    • 17 replies
    • 1.8k views
    • 1 reply
    • 572 views
  4. Particles Rain slow down fps after loosing Focus

    • 16 replies
    • 1.1k views
    • 7 replies
    • 1.4k views
  5. [SOLVED] Transparent surfaces and planar reflections

    • 2 replies
    • 870 views
  6. [SOLVED] 2d panorama grab doesn't work

    • 4 replies
    • 1k views
  7. panoramic 360 without edges

    • 2 replies
    • 898 views
  8. Clouds Edge Noise

    • 2 replies
    • 723 views
  9. Snow and rain effect with collisions or other ?

    • 9 replies
    • 1.1k views
  10. shadows on impostors

    • 2 replies
    • 742 views
    • 4 replies
    • 879 views
    • 4 replies
    • 910 views
  11. Blue noise integration for bloom

    • 4 replies
    • 1.1k views
  12. convert to mesh decals convert also materials

    • 4 replies
    • 749 views
  13. Painting albedo colors on landscapes

    • 5 replies
    • 1k views
  14. How to swap the texture of decal material

    • 1 reply
    • 581 views
  15. Shadow distance

    • 1 reply
    • 981 views
  16. Shadow in planar reflection

    • 8 replies
    • 1.3k views
  17. Surface/Material popping...

    • 2 replies
    • 804 views
  18. [SOLVED] Environment Cubemap texture issues

    • 7 replies
    • 1.6k views
  19. REALISTIC GLASS AND HAIR RENDERING

    • 1 reply
    • 715 views
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