A player spectator is a free flying camera without a physical body, which is approximated with a sphere and therefore can collide with objects (however, it cannot, for example, push or interact with them).
- When changing the theta angle, the vertical view direction of the player actor changes.
- When changing the phi angle, the horizontal view direction and the basis of the player actor change.
A player spectator can be used to create a spectator mode that allows for observing the world. Due to collisions, movement of the camera can be limited by some space.
- A PlayerSpectator class to edit players via UnigineScript
Editing a Player Spectator