Unigine::Gui Class
Header: | #include <UnigineGui.h> |
Creates a GUI. Different types of GUI widgets can be either added to one of the following:
- To the system GUI (Unigine user interface) that is rendered on top of application window.
- To the GUI object positioned in the world. In this case, any postprocessing filter can be applied.
Gui Class
Members
Ptr<Gui> get()
Returns a pointer to the GUI.Return value
Pointer to the GUI.int getActivity()
Returns a value indicating if any widget in the GUI is in focus.Return value
1 if any widget is focused; otherwise, 0.Ptr<Widget> getChild(int num)
Returns a child widget with a given number.Arguments
- int num - Child widget number.
Return value
Child widget.int isChild(const Ptr<Widget> & widget)
Checks if a given widget is a child of the current GUI.Arguments
- const Ptr<Widget> & widget - Widget to check.
Return value
Returns 1 if the given widget is a child; otherwise, 0.void setColor(const Math::vec4 & color)
Sets a color for the global color multiplier. The default is equivalent to #ffffff (white).Arguments
- const Math::vec4 & color - Color multiplier.
Math::vec4 getColor()
Returns the color of the global color multiplier.Return value
Color multiplier.void setDefaultAlpha(float alpha)
Sets a standard alpha value for widgets.Arguments
- float alpha - Alpha value. 0 means completely transparent.
float getDefaultAlpha()
Returns the standard alpha value of a widget.Return value
Alpha value.void setDefaultColor(const Math::vec4 & color)
Sets a standard font color for widgets. The default is equivalent to #ddddff (blue-white).Arguments
- const Math::vec4 & color - Font color.
Math::vec4 getDefaultColor()
Returns the standard font color of a widget.Return value
Font color.void setDefaultSize(int size)
Sets a standard font size for widgets.Arguments
- int size - Font size.
int getDefaultSize()
Returns the standard font size of a widget.Return value
Font size.void setDisabledAlpha(float alpha)
Sets an alpha value for disabled widgets.Arguments
- float alpha - Alpha value. 0 means completely transparent.
float getDisabledAlpha()
Returns the alpha value of a disabled widget.Return value
Alpha value.void setDisabledColor(const Math::vec4 & color)
Sets a font color for disabled widgets. The default is equivalent to #869caa (light bluish).Arguments
- const Math::vec4 & color - Font color.
Math::vec4 getDisabledColor()
Returns the font color of a disabled widget.Return value
Font color.void setDisabledEnabled(int enabled)
Sets a value indicating if a widget can be rendered as disabled (i.e. change its color accordingly), when necessary.Arguments
- int enabled - Positive value if the widget can be rendered as disabled; otherwise, 0.
int isDisabledEnabled()
Returns a value indicating if a widget can be rendered as disabled (i.e. change its color accordingly), when necessary.Return value
1 if the widget can be rendered as disabled; otherwise, 0.void setEnabled(int enabled)
Sets a value indicating if a widget should be enabled / disabled.Arguments
- int enabled - 1 to enable the GUI, 0 to disable it.
int isEnabled()
Returns a value indicating if the GUI is enabled.Return value
Return 1 if the GUI is enabled; otherwise, 0 is returned.void setExposeSpeed(float speed)
Sets a duration of animation played when the widget appears.Arguments
- float speed - Duration in cycles per second, for example, 6 means that the duration is a 1/6 of a second.
float getExposeSpeed()
Returns the duration of animation played when a widget appears.Return value
Duration in cycles per second.void setFadeInSpeed(float speed)
Sets a duration of fade-in animation played when the widget gets focused.Arguments
- float speed - Duration in cycles per second, for example, 8 means that the duration is a 1/8 of a second.
float getFadeInSpeed()
Returns the duration of fade-in animation played when a widget gets focused.Return value
Duration in cycles per second.void setFadeOutSpeed(float speed)
Sets a duration of fade-out animation played when the widget loses focused.Arguments
- float speed - Duration in cycles per second, for example, 4 means that the duration is a 1/4 of a second.
float getFadeOutSpeed()
Returns the duration of fade-out animation played when a widget loses focused.Return value
Duration in cycles per second.Ptr<Widget> getFocus()
Returns the widget that is currently in focus.Return value
Focused widget smart pointer.void setFocusedAlpha(float alpha)
Sets an alpha value for focused widgets. The default is 1 (completely opaque).Arguments
- float alpha - Alpha value. 0 means completely transparent.
float getFocusedAlpha()
Returns the alpha value of a focused widget.Return value
Alpha value.void setFocusedColor(const Math::vec4 & color)
Sets an font color for focused widgets. The default is equivalent to #ffffff (white).Arguments
- const Math::vec4 & color - Font color.
Math::vec4 getFocusedColor()
Returns the font color of a focused widget.Return value
Font color.void setFocusedEnabled(int enabled)
Sets a value indicating if a widget can be rendered as focused on (i.e. change its color accordingly), when necessary.Arguments
- int enabled - Positive value if the widget can be rendered as focused on; otherwise, 0.
int isFocusedEnabled()
Returns a value indicating if a widget can be rendered as focused on (i.e. change its color accordingly), when necessary.Return value
1 if the widget can be rendered as focused on; otherwise, 0.void setFocusedPermanent(int permanent)
Changes the permanent color of the focused widget.Arguments
- int permanent - 1 - a font color is overridden with the global GUI focused color; 0 - a font color is unchanged.
int isFocusedPermanent()
Returns a value indicating if the permanent color of the focused widget is changed.Return value
1 if the font color is overridden with the global GUI focused color; 0 if the font color is unchanged.int setFont(const char * name)
Changes the font used in the system GUI.Arguments
- const char * name - Path to the font file.
Return value
1 if the font is successfully changed; otherwise, 0.int getHeight()
Returns the current screen height.Return value
Screen height, in pixels.void setHidden(int hidden)
Sets a value indicating if a widget should not be rendered.Arguments
- int hidden - 1 to show the GUI, 0 to hide it.
int isHidden()
Returns a value indicating if a widget is rendered visible.Return value
1 if the widget is rendered; otherwise, 0.int getKeyActivity(unsigned int key)
Checks if a given key already has a special purpose for the widget in focus.Arguments
- unsigned int key - One of the standard ASCII control codes or one of the APP_KEY_* pre-defined variables.
Return value
1 if the key cannot be used; otherwise, 0.void setMouseButton(int button)
Sets a mouse button, which input should be received.Arguments
- int button - APP_BUTTON_LEFT orAPP_BUTTON_RIGHT orAPP_BUTTON_MIDDLE.
int getMouseButton()
Returns the mouse button, which input is received.Return value
APP_BUTTON_LEFT or APP_BUTTON_RIGHT or APP_BUTTON_MIDDLE.void setMouseCursor(int cursor)
Sets a mouse pointer to display.Arguments
- int cursor - One of the CURSOR_* pre-defined variables.
int getMouseCursor()
One of the CURSOR_* pre-defined variables.Return value
Returns the type of mouse pointer currently displayed.int getMouseDX()
Returns the difference between the previous position of the mouse pointer and the current one along the X-axis.Return value
Difference along the X-axis.int getMouseDY()
Returns the difference between the previous position of the mouse pointer and the current one along the Y-axis.Return value
Difference along the Y-axis.void setMouseEnabled(int enabled)
Enables or disables rendering of the mouse cursor.Arguments
- int enabled - 1 to enable the mouse, 0 to disable it.
int isMouseEnabled()
Returns a value indicating if the mouse cursor is rendered.Return value
1 if the mouse is rendered; otherwise, 0.void setMouseGrab(int grab)
Sets a value indicating if the mouse pointer is bound to the GUI.Arguments
- int grab - 1 if the mouse pointer cannot leave the GUI; otherwise, 0.
int getMouseGrab()
Returns a value indicating if the mouse pointer is bound to the GUI.Return value
1 if the mouse pointer cannot leave the GUI; otherwise, 0.void setMouseSprite(const Ptr<WidgetSprite> & sprite)
Sets a custom mouse pointer.Arguments
- const Ptr<WidgetSprite> & sprite - Sprite with a custom mouse pointer, or NULL to fall back to the standard mouse pointer.
Ptr<WidgetSprite> getMouseSprite()
Returns the custom mouse pointer currently in use.Return value
Sprite with a custom mouse pointer, or NULL if the standard mouse pointer is used.int getMouseX()
Returns the current X-coordinate of the mouse pointer in the coordinate system of the application window.Return value
X-coordinate of the mouse pointer.int getMouseY()
Returns the current Y-coordinate of the mouse pointer in the coordinate system of the application window.Return value
Y-coordinate of the mouse pointer.int getNumChildren()
Returns the number of widgets in the GUI.Return value
Number of widgets.Ptr<Widget> getOverlappedFocus()
Returns the widget placed under the currently focused widget.Return value
Overlapped widget.int isOwner()
Ptr<Widget> getPermanentFocus()
Returns a widget that is always in focus.Return value
Widget always in focus.int setResource(const char * name)
Changes the resource skin file used in the system GUI.Arguments
- const char * name - Path to the rc file.
Return value
1 if the resource file is successfully changed; otherwise, 0.int setSkin(const char * name)
Changes the GUI skin used in the system GUI.Arguments
- const char * name - Path to the skin file (an RC file and textures).
Return value
1 if the skin is successfully changed; otherwise, 0.void setToolTip(int x, int y, const char * str)
Sets a tooltip.Arguments
- int x - X coordinate of the tooltip position.
- int y - Y coordinate of the tooltip position.
- const char * str - ToolTip text.
void setToolTipAlpha(float alpha)
Sets an alpha value for tooltips. The default is 0.95 (translucent).Arguments
- float alpha - Alpha value. 0 means completely transparent.
float getToolTipAlpha()
Returns the alpha value of a tooltip.Return value
Alpha value.void setToolTipColor(const Math::vec4 & color)
Sets a font color for tooltips. The default is equivalent to #000000 (black).Arguments
- const Math::vec4 & color - Font color.
Math::vec4 getToolTipColor()
Returns the font color of a tooltip.Return value
Font color.void setToolTipEnabled(int enabled)
Sets a value indicating whether tooltips are available or not.Arguments
- int enabled - 1 to enable tooltips; otherwise, 0.
int isToolTipEnabled()
Returns a value indicating if tooltips are available or not.Return value
Return 1 if tooltips are enabled; otherwise, 0.int getToolTipHeight(const char * str)
Returns a height of the given tooltip.Height of a single-line tooltip is equal to 21 pixels.
Arguments
- const char * str - A tooltip text.
Return value
Height of the given tooltip (in pixels).void setToolTipSize(int size)
Sets a font size for widgets.Arguments
- int size - Font size.
int getToolTipSize()
Returns the font size of a tooltip.Return value
Font size.const char * getToolTipText()
Gets GUI ToolTip text.Return value
GUI ToolTip text.void setToolTipTime(float time)
Sets a delay before tooltip appearance.Arguments
- float time - Delay in cycles per second.
float getToolTipTime()
Returns the delay before tooltip appearing.Return value
Delay in cycles per second.void setToolTipWidth(int width)
Sets the width for the tooltip.Arguments
- int width - New tooltip width.
int getToolTipWidth(const char * str)
Returns the current width of the tooltip.Arguments
- const char * str - A tooltip text.
Return value
Width of the tooltip.int getToolTipWidth()
Returns the current width of the tooltip.Return value
Width of the tooltip.int getToolTipX()
Gets GUI ToolTip X position.Return value
GUI ToolTip X position.int getToolTipY()
Gets GUI ToolTip Y position.Return value
GUI ToolTip Y position.void setTransform(const Math::mat4 & transform)
Sets the global GUI transformation matrix. This 2D matrix can be tilted, rotated, moved or modified in many ways in 3D space.Arguments
- const Math::mat4 & transform - Transformation matrix.
Math::mat4 getTransform()
Returns GUI transformation matrix.Return value
GUI transformation matrix.void setTransparentAlpha(float alpha)
Sets an alpha value for transparent widgets. A widget is transparent, if it uses blending. The default is 0.8 (translucent).Arguments
- float alpha - Alpha value. 0 means completely transparent.
float getTransparentAlpha()
Returns the alpha value of a transparent widget. A widget is transparent, if it uses blending.Return value
Alpha value.void setTransparentColor(const Math::vec4 & color)
Sets a font color for transparent widgets. A widget is transparent, if it uses blending. The default is equivalent to #869caa (light bluish).Arguments
- const Math::vec4 & color - Font color.
Math::vec4 getTransparentColor()
Returns the font color of a transparent widget. A widget is transparent, if it uses blending.Return value
Font color of a transparent widget.void setTransparentEnabled(int enabled)
Sets a value indicating if a widget can be rendered as transparent (i.e. change its color accordingly), when necessary. For example, this function allows to control whether the drop-down list of combobox is transparent or not.Arguments
- int enabled - Positive value if the widget can be rendered as transparent; otherwise, 0.
int isTransparentEnabled()
Returns a value indicating if a widget can be rendered as transparent (i.e. change its color accordingly), when necessary. For example, it can indicate whether the drop-down list of combobox is transparent or not.Return value
1 if the widget can be rendered as transparent; otherwise, 0.int getWidth()
Returns the current screen width.Return value
Screen width, in pixels.void addChild(const Ptr<Widget> & widget, int flags = 0)
Adds a given widget to the GUI.Arguments
- const Ptr<Widget> & widget - Widget to add.
- int flags - One of the ALIGN_* pre-defined variables. This is an optional parameter.
int addDictionary(const char * name, const char * language = 0)
Adds a new dictionary with localized interface strings. Dictionaries cannot be modified in run-time.Arguments
- const char * name - Path to the dictionary file.
- const char * language - Name of the dictionary language.
Return value
Returns 1 if the dictionary is added successfully; otherwise, 0.void clearDictionaries()
Clears all dictionaries.int clearTexture(const char * name)
Clears the specified GUI texture file cache.Arguments
- const char * name - Texture name.
Return value
1 if the texture is successfully cleared; otherwise, 0.Ptr<Gui> create(const char * name = 0)
GUI constructor.Arguments
- const char * name - GUI skin name.
Return value
Pointer to the created GUI.void destroy()
Destroys all GUI resources.void disable()
Disables GUI rendering.void enable(int width, int height)
Enables GUI rendering.Arguments
- int width - GUI width.
- int height - GUI height.
void grab()
Sets the owner flag to 1 for the GUI pointer. The GUI should not be handled by the class after this function is calledint hasTranslation(const char * arg1)
Returns a value indicating if there is translation for a given string in the localization dictionary.Arguments
- const char * arg1 - String to check.
Return value
1 if there is translation for the given string; otherwise, 0.Math::vec4 parseColor(const char * str)
Converts a color string in the Web format (RRGGBB / #RRGGBB or RRGGBBAA / #RRGGBBAA) into its vec4 equivalent.Arguments
- const char * str - Color string in the Web format.
Return value
Color value in vec4.void release()
Sets the owner flag to 0 for the GUI pointer. The GUI should be handled by the class after this function is called.void removeChild(const Ptr<Widget> & widget)
Removes a child widget from the list of children.Arguments
- const Ptr<Widget> & widget - Child widget to be removed.
void removeFocus()
Removes focus from the GUI.void render(int mouse_x, int mouse_y, int mouse_button, int mouse_show)
Renders GUI with specified parameters.Arguments
- int mouse_x - X mouse position.
- int mouse_y - Y mouse position.
- int mouse_button - Pressed mouse button.
- int mouse_show - Show mouse cursor flag.
void replaceChild(const Ptr<Widget> & widget, const Ptr<Widget> & old_widget, int flags = 0)
Replaces a given widget in the GUI with another widget.Arguments
- const Ptr<Widget> & widget - Replacement widget.
- const Ptr<Widget> & old_widget - Widget to be replaced.
- int flags - One of the ALIGN_* pre-defined variables. This is an optional parameter.
int saveDictionary(const char * name, const char * language = 0)
Saves the current dictionary on disk. This function can be used to save the currently loaded dictionary into another file.Arguments
- const char * name - Name of the dictionary language.
- const char * language - Dictionary language name.
Return value
Returns 1 if the dictionary is saved successfully; otherwise, 0.const char * translate(const char * str)
Translates the string using dictionary.Arguments
- const char * str - String to translate.
Return value
Target (translated) string if it is found in the localization dictionary; otherwise, the source string.void update(float ifps)
Updates GUI.Arguments
- float ifps - Inverse FPS counter.
int ALIGN_BACKGROUND
Description
Widget is always placed under other widgets. If clicked on, it does not pop up. Use this flag together with ALIGN_OVERLAP one.int ALIGN_BOTTOM
Description
Widget is aligned to the bottom of its container.int ALIGN_CENTER
Description
Widget is centered relative to its container.int ALIGN_EXPAND
Description
Widget occupies all available space inside its container.int ALIGN_FIXED
Description
Widget in focus stays on the background or on the foreground (depending on where it was created). This flag is valid only if GUI_ALIGN_OVERLAP is also set. Non-fixed overlapping windows can pop over the fixed ones, while the latter cannot do it.int ALIGN_LEFT
Description
Widget is aligned to the left side of its container.int ALIGN_OVERLAP
Description
Widget is rendered over other widgets, on the foreground (or over the contents of the parent container). Overlapping widgets are sorted between each other (i.e. pop up when focused on). This flag also makes the window movable.int ALIGN_RIGHT
Description
Widget is aligned to the right side of its container.int ALIGN_TOP
Description
Widget is aligned to the top of its container.int ATTACH_LOG10
Description
Attached slider uses a logarithmic scale with the base ten.int ATTACH_MAX_EXPAND
Description
Maximum value of the attached slider can be raised.int ATTACH_MIN_EXPAND
Description
Minimum value of the attached slider can be lowered.int BLEND_DEST_ALPHA
Description
Components of each widget color are multiplied by bA.int BLEND_DEST_COLOR
Description
Components of each widget color are multiplied by these factors (per component): (bR, bG, bB, bA) .int BLEND_NONE
Description
No blending is used for a widget.int BLEND_ONE
Description
Components of each widget color are multiplied by one.int BLEND_ONE_MINUS_DEST_ALPHA
Description
Components of each widget color are multiplied by 1- bA.int BLEND_ONE_MINUS_DEST_COLOR
Description
Components of each widget color are multiplied by these factors (per component): (1 - bR, 1 - bG, 1 - bB, 1 - bA) .int BLEND_ONE_MINUS_SRC_ALPHA
Description
Components of each widget color are multiplied by 1- wA.int BLEND_ONE_MINUS_SRC_COLOR
Description
Components of each widget color are multiplied by these factors (per component): (1 - wR, 1 - wG, 1 - wB, 1 - wA) .int BLEND_SRC_ALPHA
Description
Components of each widget color are multiplied by wA.int BLEND_SRC_COLOR
Description
Components of each widget color are multiplied by these factors (per component): (wR, wG, wB, wA) .int BLEND_ZERO
Description
Components of each widget color are multiplied by zero.int BUFFER_ALL
Description
Mask that specifies all channels.int BUFFER_ALPHA
Description
Mask that specifies the alpha channel.int BUFFER_BLUE
Description
Mask that specifies the blue channel.int BUFFER_GREEN
Description
Mask that specifies the green channel.int BUFFER_RED
Description
Mask that specifies the red channel.int CHANGED
Description
Callback is used when a widget has changed its state. Supported by the following widgets:- WidgetButton
- WidgetCheckBox
- WidgetComboBox
- WidgetDialogColor
- WidgetEditLine
- WidgetEditText
- WidgetHPaned
- WidgetScroll
- WidgetScrollBox
- WidgetSlider
- WidgetIcon
- WidgetLabel
- WidgetListBox
- WidgetManipulator
- WidgetManipulatorRotator
- WidgetManipulatorScaler
- WidgetManipulatorTranslator
- WidgetSpinBox
- WidgetTabBox
- WidgetTreeBox
- WidgetVPaned
int CLICKED
Description
Callback is used when the mouse is clicked somewhere on a widget. Supported by the following widgets:- WidgetButton
- WidgetCheckBox
- WidgetComboBox
- WidgetDialog
- WidgetDialogFile
- WidgetEditLine
- WidgetEditText
- WidgetHPaned
- WidgetScroll
- WidgetSlider
- WidgetIcon
- WidgetListBox
- WidgetManipulatorRotator
- WidgetManipulatorScaler
- WidgetManipulatorTranslator
- WidgetMenuBox
- WidgetSpinBox
- WidgetTreeBox
- WidgetVPaned
int CURSOR_ARROW
Description
Default arrow pointer is displayed.int CURSOR_DND
Description
Pointer for a drag-and-drop operation is displayed.int CURSOR_HEIGHT
Description
Pointer for vertical resizing is displayed.int CURSOR_MOVE
Description
Pointer for move operation is displayed.int CURSOR_NA
Description
Pointer indicating that an operation is not available is displayed.int CURSOR_NESW
Description
Pointer for top-right / bottom-left resizing is displayed.int CURSOR_NONE
Description
Mouse pointer is not displayed.int CURSOR_NWSE
Description
Pointer for top-left / bottom-right resizing is displayed.int CURSOR_ROTATE
Description
Pointer for rotation operation is displayed.int CURSOR_SCALE
Description
Pointer for operation of object scaling is displayed.int CURSOR_WIDTH
Description
Pointer for horizontal resizing is displayed.int DOUBLE_CLICKED
Description
Callback is used when the mouse is double-clicked somewhere on a widget. Supported by the following widgets:- WidgetButton
- WidgetCheckBox
- WidgetComboBox
- WidgetEditLine
- WidgetEditText
- WidgetHPaned
- WidgetIcon
- WidgetLabel
- WidgetListBox
- WidgetManipulatorRotator
- WidgetManipulatorScaler
- WidgetManipulatorTranslator
- WidgetScroll
- WidgetSpinBox
- WidgetTreeBox
- WidgetVPaned
- WidgetWindow
int DRAG_DROP
Description
Callback is used when a drag-and-drop operation is performed with a widget. Supported by all widgets. A callback can receive dragged widgets inside additional arguments. Clicked or pressed callbacks receive a mouse button or a key inside an additional callback argument.int DRAG_MOVE
Description
Callback is used when a focused widget is moved.int ENTER
Description
Callback is used when the mouse pointer enters a widget. Supported by all widgets.int FOCUS_IN
Description
Callback is used when a widget is focused. Supported by all widgets.int FOCUS_OUT
Description
Callback is used when a widget loses focus. Supported by all widgets.int HIDE
Description
Callback is used when a widget is removed via Gui::removeChild(). Supported by all widgets.int HORIZONTAL
Description
Widget has horizontal orientation.int KEY_PRESSED
Description
Callback us used when a key is pressed while a widget is in focus. Supported by the following widgets:int LEAVE
Description
Callback is used when the mouse pointer leaves a widget. Supported by all widgets.int NUM_CALLBACKS
int NUM_CURSORS
int PRESSED
Description
Callback is used when a mouse button or ENTER (RETURN) is pressed, while the mouse pointer is somewhere on a widget. Supported by the following widgets:- WidgetButton
- WidgetCanvas
- WidgetEditLine
- WidgetSlider
- WidgetIcon
- WidgetLabel
- WidgetListBox
- WidgetSpinBox
- WidgetSprite
- WidgetTreeBox
- WidgetWindow
int RELEASED
Description
Callback is used when the mouse was released after clicking somewhere on a widget.int SHOW
Description
Callback is used when a widget is shown. Supported by all widgets.int VALIDATOR_ANY
Description
Input control accepts any data.int VALIDATOR_ASCII
Description
Input control accepts only ASCII based symbols.int VALIDATOR_FLOAT
Description
Input control accepts only floating point data.int VALIDATOR_INT
Description
Input control accepts only integer data.int VALIDATOR_UINT
Description
Input control accepts only unsigned integer data.int VERTICAL
Description
Widget has vertical orientation.Last update: 2018-04-26
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