This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Unigine::dvec4 Struct

Header:#include <UnigineMathLib.h>

This class represents a vector of 4 double components.

dvec4 Class

Members


dvec4(const hvec4 & v)

Constructor. Initializes the vector using a given hvec4 source vector.

Arguments

  • const hvec4 & v - Source vector.

dvec4()

Default constructor. Produces a zero vector.

dvec4(const dvec4 & v)

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • const dvec4 & v - Source vector.

dvec4(const dvec2 & v, double z, double w)

Constructor. Initializes the vector using a given two-component dvec2 source vector and two scalars.

Arguments

  • const dvec2 & v - Two-component source vector.
  • double z - Z component of the vector.
  • double w - W component of the vector.

dvec4(const dvec3 & v, double w)

Constructor. Initializes the vector using a given three-component dvec3 source vector and a scalar.

Arguments

  • const dvec3 & v - Three-component source vector.
  • double w - W component of the vector.

dvec4(double x, double y, double z, double w)

Constructor. Initializes the vector using given double values.

Arguments

  • double x - X component of the vector.
  • double y - Y component of the vector.
  • double z - Z component of the vector.
  • double w - W component of the vector.

Examples

Source code (UnigineScript)
dvec4(1.0, 2.0, 3.0, 4.5);
/*
Creates a vector (1.0, 2.0, 3.0, 4.5)
*/

explicit dvec4(double v)

Constructor. Initializes the vector using a given scalar value: x=v, y=v, z=v, w=v.

Arguments

  • double v - Scalar value.

explicit dvec4(const dvec2 & v)

Constructor. Initializes the vector using a given two-component dvec2 source vector: x=v.x, y=v.y, z=0.0f, w=1.0f.

Arguments

  • const dvec2 & v - Two-component source vector.

explicit dvec4(const dvec3 & v)

Constructor. Initializes the vector using a given three-component dvec3 source vector: x=v.x, y=v.y, z=v.z, w=1.0f.

Arguments

  • const dvec3 & v - Three-component source vector.

explicit dvec4(const vec4 & v)

Constructor. Initializes the vector using a given vec4 source vector.

Arguments

  • const vec4 & v - Source vector.

explicit dvec4(const ivec4 & v)

Constructor. Initializes the vector using a given ivec4 source vector.

Arguments

  • const ivec4 & v - Source vector.

explicit dvec4(const bvec4 & v)

Constructor. Initializes the vector using a given bvec4 source vector.

Arguments

  • const bvec4 & v - Source vector.

explicit dvec4(const double * v)

Constructor. Initializes the vector using a given pointer to the array of double elements: x=v[0], y=v[1], z=v[2], w=v[3].

Arguments

  • const double * v - Pointer to the array of double elements.

void set(double x_, double y_, double z_, double w_)

Sets the vector by components.

Arguments

  • double x_ - X component of the vector.
  • double y_ - Y component of the vector.
  • double z_ - Z component of the vector.
  • double w_ - W component of the vector.

void set(const double * val)

Sets the vector using the array of double elements: x=val[0], y=val[1], z=val[2], w=val[3].

Arguments

  • const double * val - Pointer to the array of double elements.

void set(const dvec4 & val)

Sets the vector equal to the specified source vector.

Arguments

  • const dvec4 & val - Source vector.

void set(const dvec3 & val, double w_)

Sets the vector using a three-component dvec3 source vector and a scalar.

Arguments

  • const dvec3 & val - Three-component source vector.
  • double w_ - W component of the vector.

void set(double val)

Sets the vector components equal to specified scalar value: x=val, y=val, z=val, w=val.

Arguments

  • double val - Scalar value.

void set(const dvec2 & val, double z_, double w_)

Sets the vector using a two-component dvec2 source vector and two scalars.

Arguments

  • const dvec2 & val - Two-component source vector.
  • double z_ - Z component of the vector.
  • double w_ - W component of the vector.

void get(double * val) const

Gets the vector: val[0]=x, val[1]=y, val[2]=z, val[3]=w.

Arguments

  • double * val - Pointer to the array of double elements.

double * get()

Returns the pointer to the vector.

Return value

Pointer to the vector.

const double * get() const

Returns the constant pointer to the vector.

Return value

Pointer to the vector.

double length()

Returns the length of the vector.

Return value

Vector length.

double length2()

Returns the squared length of the vector.

Return value

Squared length of the vector.

dvec4 & normalize()

Returns normalized vector.

Return value

Normalized vector.

dvec4 & normalize3()

Returns the vector with normalized XYZ components.

Return value

Vector with normalized XYZ components.

const double * operator const double *()

Performs type conversion to const double *.

const void * operator const void *()

Performs type conversion to const void *.

double * operator double *()

Performs type conversion to double *.

void * operator void *()

Performs type conversion to void *.

dvec4 & operator*=(double val)

Performs scalar multiplication.

Arguments

  • double val - Scalar value.

Return value

Resulting vector.

dvec4 & operator*=(const dvec4 & val)

Performs vector multiplication.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

dvec4 & operator+=(const dvec4 & val)

Performs vector addition.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

dvec4 operator-() const

Performs vector negation.

Return value

Resulting vector.

dvec4 & operator-=(const dvec4 & val)

Performs vector subtraction.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

dvec4 & operator/=(const dvec4 & val)

Performs componentwise division of vectors.

Arguments

  • const dvec4 & val - Vector.

Return value

Resulting vector.

Examples

Source code (UnigineScript)
dvec4 a, b;
a = dvec4(6.0, 10.0, 12.0, 25.0);
b = dvec4(2.0, 5.0, 6.0, 5.0);
a /= b;
/*
Initial values of vectors a and b:
	a (6.0, 10.0, 12.0, 25.0)
	b (2.0, 5.0, 6.0, 5.0)

	a /= b;
Vector a after operation:	
	a (3.0, 2.0, 2.0, 5.0)	
*/

dvec4 & operator/=(double val)

Performs componentwise division of the vector by the scalar. Implemented using the calculation of inverse scalar value with subsequent by-component multiplication.

Arguments

  • double val - Scalar value.

Return value

Resulting vector.

Examples

Source code (UnigineScript)
dvec4 a = dvec4(6.0, 10.0, 12.0, 25.0);
a /= 2.0;
/*
Initial value of vector a:
	a (6.0, 10.0, 12.0, 25.0)

	a /= 2.0;
Vector a after operation:	
	a (3.0, 5.0, 6.0, 12.5)	
*/

dvec4 & operator=(const dvec4 & val)

Performs vector assignment. Destination vector = Source vector.

Arguments

  • const dvec4 & val - Source vector.

Return value

Result.

double & operator[](int i)

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

double operator[](int i) const

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.

void sse(const __m128d & v0, const __m128d & v1)

Sets the vector using two given 128-bit variables as a source.
Notice
We do not recommend to use this method unless you have a clear understanding of SSE2.

Arguments

  • const __m128d & v0 - 128-bit variable containing the first two double components (X, Y) of the vector.
  • const __m128d & v1 - 128-bit variable containing the second two double components (Z, W) of the vector.

__m128d sse0()

Returns the values of the first two double components (X, Y) of the vector as a 128-bit variable.
Notice
We do not recommend to use this method unless you have a clear understanding of SSE2.

Return value

128-bit variable containing the first two double components (X, Y) of the vector.

void sse0(const __m128d & val)

Sets the values of the first two double components (X, Y) of the vector using a given 128-bit variable.
Notice
We do not recommend to use this method unless you have a clear understanding of SSE2.

Arguments

  • const __m128d & val - 128-bit variable containing the first two double components (X, Y) of the vector.

void sse1(const __m128d & val)

Sets the values of the second two double components (Z, W) of the vector using a given 128-bit variable.
Notice
We do not recommend to use this method unless you have a clear understanding of SSE2.

Arguments

  • const __m128d & val - 128-bit variable containing the second two double components (Z, W) of the vector.

__m128d sse1()

Returns the values of the second two double components (Z, W) of the vector as a 128-bit variable.
Notice
We do not recommend to use this method unless you have a clear understanding of SSE2.

Return value

128-bit variable containing the second two double components (Z, W) of the vector.

dvec4 EPS

Description

Vector, filled with epsilon constant (1e-6f).

dvec4 INF

Description

Vector, filled with infinity constant (1e+9f).

dvec4 ONE

Description

Vector, filled with ones (1).

dvec4 ZERO

Description

Vector, filled with zeros (0).
Last update: 2018-04-26
Build: ()