Unigine::ObjectDummy Class
Header: | #include <UnigineObjects.h> |
Inherits: | Object |
A dummy object can be used when an invisible object with physical properties is required. For example, as a base object to hold visible physical object fixed by using joints. It can also serve a root node to organize hierarchy same as NodeDummy.
ObjectDummy Class
Members
static ObjectDummyPtr create()
Constructor. Creates a new dummy object.Ptr<ObjectDummy> cast(const Ptr<Node> & node)
Casts an ObjectDummy out of the Node instance.Arguments
- const Ptr<Node> & node - Pointer to Node.
Return value
Pointer to ObjectDummy.Ptr<ObjectDummy> cast(const Ptr<Object> & base)
Casts an ObjectDummy out of the Object instance.Arguments
- const Ptr<Object> & base - Pointer to Object.
Return value
Pointer to ObjectDummy.int type()
Returns the type of the node.Return value
Object type identifier.Last update: 2018-04-26
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)