This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WidgetDialogFile Class

Header:#include <UnigineWidgets.h>
Inherits:WidgetDialog

This class creates dialog window where a file is selected. On the left side file-related information or an image preview is displayed.

Example

The following code illustrates how to create a file selection dialog widget and set its parameters.

Source code (UnigineScript)
#include <UnigineWidgets.h>
using namespace Unigine;

/* .. */

// CLICKED event handler function for dialog cancel button
int onDlgCancelClicked()
{
	/* .. */
	
	return 1;
}

// CLICKED event handler function for dialog OK button
int onDlgOKClicked()
{
	/* .. */
	
	return 1;
}
/* .. */

// getting a pointer to the system GUI
GuiPtr gui = Gui::get();

// creating a file dialog widget and setting its caption
WidgetDialogFilePtr widget_file_dialog = WidgetDialogFile::create(gui, "Select a mesh file");

// setting the default path for the file dialog
widget_file_dialog->setPath("../");

//setting a file name filter to display only *.mesh files
widget_file_dialog->setFilter(".mesh");

// hiding the dialog window
widget_file_dialog->setHidden(1);

// setting onDlgCancelClicked function to handle CLICKED event for dialog cancel button
widget_file_dialog->getCancelButton()->setCallback0(Gui::CLICKED, MakeCallback(onDlgCancelClicked));

// setting onDlgOKClicked function to handle CLICKED event for dialog OK button
widget_file_dialog->getOkButton()->setCallback0(Gui::CLICKED, MakeCallback(onDlgOKClicked));

// adding created checkbox widget to the system GUI
gui->addChild(widget_file_dialog->getWidget(), Gui::ALIGN_OVERLAP | Gui::ALIGN_FIXED | Gui::ALIGN_CENTER);

WidgetDialogFile Class

Members


static WidgetDialogFilePtr create(const Ptr<Gui> & gui, const char * str = 0)

Constructor. Creates a file picker dialog with given parameters.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

Ptr<WidgetDialogFile> cast(const Ptr<WidgetDialog> & widgetdialog)

Casts a WidgetDialogFile out of the WidgetDialog instance.

Arguments

  • const Ptr<WidgetDialog> & widgetdialog - Pointer to WidgetDialog.

Return value

Pointer to WidgetDialogFile.

void setFile(const char * file)

Selects a given file in the file picker.

Arguments

  • const char * file - Absolute or relative (to the data folder) path.

const char * getFile()

Returns the currently selected file.

Return value

Path to the file.

void setFilter(const char * filter)

Sets a file name filter, which is used to display files of required types only.

Arguments

  • const char * filter - List of file extensions with leading dots and without additional separators, for example: .mesh.smesh.

const char * getFilter()

Returns the currently used file name filter.

Return value

List of file extensions with leading dots and without additional separators, for example: .mesh.smesh.

void setPath(const char * path)

Sets a path to the folder, contents of which should be displayed in the file picker.

Arguments

  • const char * path - Absolute or relative (to the data folder) path.

const char * getPath()

Returns the current path to the folder, contents of which is displayed in the file picker.

Return value

Current path to the folder.

void setTabs(const char * tabs)

Adds a set of tabs to the file picker dialog. The tabs allow the user to interact with several folders at once.

Arguments

  • const char * tabs - List of paths separated with semicolons. Each path corresponds to a tab.

const char * getTabs()

Returns a list of tabs in the file picker dialog. The tabs allow the user to interact several folders at once.

Return value

List of paths separated with semicolons. Each path corresponds to a tab.
Last update: 2018-04-26
Build: ()