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UnigineEditor
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Textures

This section contains texture-related settings.

Textures settings

Textures Settings

Quality Resolution for the rendered textures:
  • Low — low quality.
  • Medium — medium quality.
  • High — high quality.
Min Resolution Minimum resolution of all textures.
Max Resolution Maximum resolution of all textures. The engine doesn't compress existing textures: it uses specified mipmaps of *.dds textures.
Filter Filtering type to be applied to texture mipmaps: bilinear or trilinear.
Anisotropy Degree of anisotropic filtering (from 2x to 16x) for textures or disable anisotropic filtering.
Last update: 04.06.2018
Build: ()