Unigine::ObjectIntersectionTexCoord Class
Header: | #include <UnigineObjects.h> |
Inherits: | ObjectIntersectionNormal |
ObjectIntersectionTexCoord Class
Members
static ObjectIntersectionTexCoordPtr create()
The ObjectIntersectionTexCoord constructor.void setTexCoord(const Math::vec4 & coord)
Sets new texture coordinates of the intersection point.Arguments
- const Math::vec4 & coord - Texture coordinates of the intersection point.
Math::vec4 getTexCoord()
Returns texture coordinates of the intersection point.Return value
Texture coordinates of the intersection point (where vec4.xy is for the first UV channel, vec4.zw is for the second UV channel).Last update: 04.06.2018
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter