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Content Creation

Import / Export, meshes and built-in objects discussions


364 topics in this forum

  1. CANT SEE IMPORT BUTTON 1366*768 SCREEN

    • 1 reply
    • 785 views
    • 12 replies
    • 3.9k views
  2. Create a PATH from 3ds Max / using Spline

    • 9 replies
    • 2.4k views
  3. [SOLVED] Camera black after using Video Grabber

    • 3 replies
    • 1.1k views
    • 2 replies
    • 1.3k views
    • 11 replies
    • 1.6k views
    • 11 replies
    • 2.2k views
  4. Importing FBX with skinned LODs

    • 1 reply
    • 861 views
  5. Node cluster with a mix of objects

    • 1 reply
    • 967 views
  6. Add Own Custom Project Template

    • 1 reply
    • 766 views
    • 1 reply
    • 833 views
  7. Leaf Character, looking for ideas.

    • 8 replies
    • 1.5k views
    • 12 replies
    • 2.6k views
    • 4 replies
    • 930 views
  8. FBX units

    • 2 replies
    • 1k views
  9. Landscape not showing up when Umounted

    • 3 replies
    • 967 views
  10. 2.7.3 new object orientation at import

    • 4 replies
    • 1.3k views
  11. Importing a massive number of textured assets

    • 3 replies
    • 1.1k views
  12. Recommended .shp data source for generated buildings?

    • 1 reply
    • 949 views
  13. Exporting From SpeedTree for Unigine

    • 1 reply
    • 917 views
  14. Adding objects to world instantly crashes editor

    • 2 replies
    • 879 views
  15. [SOLVED] .FBX COMBINE BY POSTFIXES

    • 2 replies
    • 903 views
  16. Asset Library Management

    • 6 replies
    • 1.2k views
  17. Git pulled files are not reimported by editor

    • 3 replies
    • 858 views
  18. 360 Image Export

    • 2 replies
    • 998 views
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