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[SOLVED] .FBX COMBINE BY POSTFIXES


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Hi!

I am trying to import a FBX file, I want to create LODs using Combine by Postfixes as is described in documentation. 

Here is a screenshot showing the settings to import FBX file.

1.thumb.PNG.9499e4c420aae47fd6b8ff341ad699f9.PNG

Here is the mesh as result of the importation. Has you can see, no LOD setting is set as specified. You can also see surface names are properly defined.

2.PNG.3a1643ef36b9c4e897c41c3dcc1e6942.PNG

So no LOD is generated...

gif_test_lod.gif.2743396386ae75a68ea4ac21d71006ba.gif

 

Is this an error from my side in the way I use the tool? Or there is any other problem?

Thanks.

lod_test.fbx

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Hello @alejandro.andrei,

Combine by Postfixes used only to combine meshes with the same postfixes and then setting visibility distances to the resulting surfaces. So for now correct way to automatically generate lods is to create several meshes for different LODs of your model and name them with the same name but different posfixes. In your model you added postfixed to material/surface name, which is incorrect, postfixes shoud be assigned to meshes. Please also note that visibility distance set up will not work without combining, so if there's only one mesh with postfix, it won't be combined and therefore visibility distances won't be set automatically.

Thank you 

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