Field Class
Inherits: | Node |
This class allows you to modify fields masks.
Field Class
Members
static Field cast ( Node node ) #
Casts a Field out of the Node instance.Arguments
- Node node - Node instance.
Return value
Field instance.Field getField ( ) #
Returns a field pointer.Return value
The field pointer.void setFieldMask ( int mask ) #
Sets a mask specifying the area of the field node to be applied.Arguments
- int mask - An integer value, each bit of which is used to set a mask.
int getFieldMask ( ) #
Returns a mask specifying the area of the field node to be applied.Return value
The integer value, each bit of which is used to set a mask.void setViewportMask ( int mask ) #
Sets the current bit mask for rendering into the viewport.Arguments
- int mask - An integer value, each bit of which is used to set a mask.
int getViewportMask ( ) #
Returns the current bit mask for rendering into the viewport.Return value
The integer value, each bit of which is used to set a mask.Last update:
2019-08-16
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