ObstacleBox Class
Inherits: | Obstacle |
This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleBox Class
Members
static ObstacleBox ( vec3 arg1 ) #
Constructor. Creates a new cuboid-shaped obstacle of a specified size.Arguments
- vec3 arg1 - Box dimensions.
static ObstacleBox cast ( Node node ) #
Casts an ObstacleBox out of the Node instance.Arguments
- Node node - Node instance.
Return value
ObstacleBox instance.static ObstacleBox cast ( Obstacle base ) #
Casts an ObstacleBox out of the Obstacle instance.Arguments
- Obstacle base - Obstacle instance.
Return value
ObstacleBox instance.void setSize ( vec3 size ) #
Sets the size of the obstacle box.Arguments
- vec3 size - Box dimensions.
vec3 getSize ( ) #
Returns the current size of the obstacle box.Return value
Box dimensions.static int type ( ) #
Returns the type of the node.Return value
Obstacle type identifier.Last update:
2019-08-16
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