PlayerDummy Class
Inherits: | Player |
This class is used to create a dummy camera that is a simple viewport into the world. It has no physical properties and cannot collide with objects.
See Also#
- A UnigineScript API sample <UnigineSDK>/data/samples/players/dummy_00
- A C++ API sample located in the <UnigineSDK>/source/samples/Api/Nodes/Players folder
PlayerDummy Class
Members
static PlayerDummy ( ) #
Constructor. Creates a new dummy player.static PlayerDummy cast ( Player base ) #
Casts a PlayerDummy out of the Player instance.Arguments
- Player base - Player instance.
Return value
PlayerDummy instance.static PlayerDummy cast ( Node node ) #
Casts a PlayerDummy out of the Node instance.Arguments
- Node node - Node instance.
Return value
PlayerDummy instance.void setViewDirection ( vec3 direction ) #
Sets a new Player's view direction vector.Arguments
- vec3 direction - New view direction vector to be set.
vec3 getViewDirection ( ) #
Returns the current Player's view direction vector.Return value
Current Player's view direction vector.static int type ( ) #
Returns the type of the player.Return value
PlayerDummy type identifier.Last update:
2019-08-16
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