C# Third Person Platformer
C# Third Person Platformer showcases the capabilities of the C# Component System. A simple third-person shooter game demonstrates performance and flexibility of the logic system using familiar concepts.
Programming is easy: application logic is implemented in components that can be assigned to any nodes in the virtual world to extend their functionality.
To launch this demo:
- Install one of the following IDEs to work with the source code:
- Visual Studio Code, recommended (C# extension is required)
- Visual Studio 2019
- Download and install .NET.
- Open SDK Browser, go to the Samples tab, and click Copy as Project under this Demo. If the option is not available, you should install the C# Third Person Platformer demo.
- Then go to the My Projects tab and click Open Editor under the created project to open it in UnigineEditor.
- In UnigineEditor run the project via the Play button.
Features#
- C# Component System using new refactored C# API
- Interaction between components
- User inputs handled using the Input class
- Custom third-person player controller
- Visual effects, animations, particles, sounds, and navigation
Last update:
2022-10-10
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