Airport Assets
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
The Airport Assets pack provides a set of ready-to-use assets representing vehicles and various props that can help you create an airport scene.
Vehicles:
- Buses
- Tractors
- Towbarless tractor
- Pusher
- Trucks
- Baggage car with a cart
- Belt loader
- Crash tender
- Passenger gangway
- Minivans
- Light-duty vehicles
Props:
- Power unit
- High loader
- Ladder
- Tow bars
- Carts
- Windsock
- Ramps
- Jet blast deflectors
- Plates and road signs
- Fences
- Landing field
- Masts and towers
- Steelwork
- Lamp posts
- Airport and airfield lights
- Power boxes
- Trash container
- Trash can
- Fire extinguisher
- Crates
- Pot
- Bench
Opening the World#
To open the world containing models:
- Install the Airport Assets add-on (available via UNIGINE SDK Browser in the Assets section) and add it to your project (by clicking Other Actions -> Configure Project -> Assets in the Projects section of UNIGINE SDK Browser).
- Click File -> Open World (Ctrl + O) or open the Asset Browser window, open the airport_assets folder, and select the airport_assets world. The scene will open.
Separate nodes will also be available as *.node files in corresponding subdirectories of the data/airport_assets/ directory.
Last update:
2022-10-10
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