Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Vertex Normal Node
Description
Provides access to the Normal Vector of initial geometry. This vector is calculated based on UV 0. The coordinate space of the output value (World, Object, Tangent, View) can be selected with the Space dropdown parameter (double-click somewhere inside the node to see the dropdown).
Last update:
2022-10-10
Help improve this article
(or select a word/phrase and press Ctrl+Enter)