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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WindowEvent Class

Header: #include <UnigineWindowManager.h>

The class to process window events. It allows getting the type, time of creation, position, size and id of the window for which the event has been created.

WindowEvent Class

Enums

TYPE#

NameDescription
WINDOW_EVENT = 0Window state change.
WINDOW_EVENT_GENERIC = 1Event of window transformation (such as moving, resizing, collapsing, etc.).
WINDOW_EVENT_DROP = 2Event of dragging and dropping a file or folder into a window.
NUM_WINDOW_EVENTS = 3Event counter.

Members


WindowEvent::TYPE getType ( ) const#

Returns the type of the window event.

Return value

Type of the window event, one of the TYPE.WINDOW_EVENT values.

const char * getTypeName ( ) const#

Returns the name of the window event.

Return value

The name of the window event.

void setTimestamp ( unsigned long long timestamp ) #

Sets a timestamp of the event.

Arguments

  • unsigned long long timestamp - Timestamp of the event, in milliseconds.

unsigned long long getTimestamp ( ) const#

Returns the timestamp of the event.

Return value

The timestamp of the event, in milliseconds.

void setWinID ( unsigned long long id ) #

Sets the identifier of the window.

Arguments

  • unsigned long long id - Identifier of the window.

unsigned long long getWinID ( ) const#

Returns the identifier of the window.

Return value

The identifier of the window.

void setMousePosition ( const Math::ivec2 & pos ) #

Sets the position of the mouse at the event creation.

Arguments

  • const Math::ivec2 & pos - Position of the mouse at the event creation.

Math::ivec2 getMousePosition ( ) const#

Returns the mouse position at the event creation.

Return value

The position of the mouse at the event creation.

void setPosition ( const Math::ivec2 & pos ) #

Sets the window position at the event creation.

Arguments

  • const Math::ivec2 & pos - Position of the window at the event creation.

Math::ivec2 getPosition ( ) const#

Returns the window position at the event creation.

Return value

The position of the window at the event creation.

void setSize ( const Math::ivec2 & size ) #

Sets the window size at the event creation.

Arguments

  • const Math::ivec2 & size - Size of the window at the event creation.

Math::ivec2 getSize ( ) const#

Returns the window size at the event creation.

Return value

The size of the window at the event creation.

void setWindow ( const Ptr<EngineWindow> & window ) #

Sets the window for which the event has been created.

Arguments

  • const Ptr<EngineWindow> & window - Window for which the event has been created.

Ptr<EngineWindow> getWindow ( ) const#

Returns the window for which the event has been created.

Return value

The window for which the event has been created.

Ptr<WindowEventGeneric> getGeneric ( ) const#

Returns the current window event cast to the generic event or nullptr.

Return value

The window event cast to the generic event.

Ptr<WindowEventDrop> getDrop ( ) const#

Returns the current window event cast to the drop event or nullptr.

Return value

The window event cast to the drop event.
Last update: 2022-10-10
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