Physics
BodyCallbacksBodyCallbacks#
Demonstrating the usage of Frozen, Position, and Contact callbacks of the Body class via C++ API.演示了通过c++ API使用Body类的Frozen, Position和Contact回调函数。
JointCallbacksJointCallbacks#
Demonstrating the usage of the Broken callback of the Joint class via C++ API.通过c++ API演示Joint类的Broken回调的用法。
CraneRopeCraneRope#
本章介绍的功能在 Community SDK 版本中不可用。
您应该升级到- Sim
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Rope physics can be extremely difficult. The sample features a simple and elegant way of creating a winch or hoist using a combination of dynamically added JointBall and geometry. This type of winch is suitable for simulation of helicopter operations or heavy duty equipment towing. The rope is implemented as a C++ component that you can use in your project.绳子物理可以是极其困难的。样本特征的一个简单而优雅的方式创建一个绞车或起重机使用动态添加JointBall和几何的组合。这种类型的绞车适用于模拟直升机操作或重型设备拖。绳子被实现为一个C++组件,您可以使用您的项目。
最新更新:
2022-12-14
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