Format
Select the output node that will represent the generated terrain:选择将代表生成地形的输出节点:
- Object Landscape Terrain — a more efficient advanced type of terrain, useful for very detailed terrains, doesn't support geo-coordinates for now, supports collaborative editing, supports runtime modification, faster intersection testing, binoculars-friendly, has a practical limit of up to 10,000 x 10,000 km.Object Landscape Terrain 一种更高效的高级地形类型,对于非常详细的地形非常有用,目前不支持地理坐标,支持协同编辑,支持运行时修改,更快的交叉测试,双目镜友好,实际限制高达10000 x 10000 公里。
- Object Terrain Global — useful for large-scale multi-inset terrains, supports curved mode, natively works with geo-coordinates, can be generated from raw GIS data, has a practical limit of up to 10,000 x 10,000 km.Object Terrain Global 用于大规模的多嵌入地形,支持弯曲模式,本机与地理坐标工作,可从原始GIS数据生成,实际极限可达10000 x 10000 公里。
最新更新:
2022-12-14
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