This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::WidgetVBox Class

Header: #include <UnigineWidgets.h>
Inherits from: Widget

This class creates a single vertical column container.

WidgetVBox Class

Members


static WidgetVBoxPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 ) #

Constructor. Creates a vertical box with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new box will belong.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

static WidgetVBoxPtr create ( int x = 0, int y = 0 ) #

Constructor. Creates a vertical box with given parameters and adds it to the Engine GUI.

Arguments

  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

void setBackground ( int background ) #

Sets a value indicating if a background texture should be rendered for the box.

Arguments

  • int background - 1 to render a background texture, 0 not to render.

int getBackground ( ) const#

Returns a value indicating if a background texture is rendered for the box.

Return value

1 if a background texture is rendered; otherwise, 0.

void setColor ( const Math::vec4 & color ) #

Sets a color for the global color multiplier. The default is equivalent to vec4(1,1,1,1) (white).

Arguments

  • const Math::vec4 & color - Multiplier color.

Math::vec4 getColor ( ) const#

Returns a color of the global color multiplier.

Return value

Multiplier color.

void setPadding ( int l, int r, int t, int b ) #

Sets widget paddings for all sides. Padding clears an area around the content of a widget (inside of it).

Arguments

  • int l - Left-side padding in pixels.
  • int r - Right-side padding in pixels.
  • int t - Top padding in pixels.
  • int b - Bottom padding in pixels.

int getPaddingBottom ( ) const#

Returns the current bottom padding for the widget content.

Return value

Bottom padding in pixels.

int getPaddingLeft ( ) const#

Returns the current left-side padding for the widget content.

Return value

Left-side padding in pixels.

int getPaddingRight ( ) const#

Returns the current right-side padding for the widget content.

Return value

Right-side padding in pixels.

int getPaddingTop ( ) const#

Returns the current top padding for the widget content.

Return value

Top padding in pixels.

void setSpace ( int x, int y ) #

Sets a space between the widgets in the box and between them and the box border.

Arguments

  • int x - Horizontal space. If a negative value is specified, 0 will be used instead.
  • int y - Vertical space. If a negative value is specified, 0 will be used instead.

int getSpaceX ( ) const#

Returns the horizontal space between the widgets in the box and between them and the box border.

Return value

Horizontal space.

int getSpaceY ( ) const#

Returns the vertical space between the widgets in the box and between them and the box border.

Return value

Vertical space.

void setStencil ( int stencil ) #

Sets a value indicating if a widget cuts off its children along its bounds. Everything that lies outside of them, is not rendered. The default is 0.

Arguments

  • int stencil - 1 to enable cutting, 0 to disable it.

int getStencil ( ) const#

Returns a value indicating if a widget cuts off its children along its set bounds. Everything that lies outside of them, is not rendered. This option works only if children have ALIGN_OVERLAP flag set (otherwise, they will expand the box widget bounds and no cutting will be done).

Return value

1 if cutting is enabled; otherwise, 0.

void setBackgroundColor ( const Math::vec4 & color ) #

Sets the background color to be used for the widget.

Arguments

  • const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.

Math::vec4 getBackgroundColor ( ) const#

Returns the current background color used for the widget.

Return value

Four-component vector specifying the color in the RGBA format.

void setBorder ( bool border ) #

Sets the border display state for the widget.

Arguments

  • bool border - true to display the border, otherwise, false.

bool isBorder ( ) const#

Returns the current value indicating if the border is displayed.

Return value

true if the border is displayed, otherwise, false.
Last update: 2022-12-14
Build: ()