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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::ImportCamera Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.
Header: #include <UnigineImport.h>

This class represents a container of metadata for an imported camera.

ImportCamera Class

Members

void setData ( void * data ) #

Sets a new metadata of the imported camera.

Arguments

  • void * data - The camera metadata.

void * getData() const#

Returns the current metadata of the imported camera.

Return value

Current camera metadata.

void setNode ( Ptr<ImportNode> node ) #

Sets a new scene node to which the camera is attached as an attribute.

Arguments


Ptr<ImportNode> getNode() const#

Returns the current scene node to which the camera is attached as an attribute.

Return value

Current scene node.

ImportCamera ( ) #

Constructor. Creates an empty ImportCamera instance.
Last update: 2022-12-14
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