System Menu
The System Menu panel contains main UNIGINE engine settings and can be opened by pressing Esc.
The System Menu is available only when the UnigineEditor isn't loaded.
System Menu Window
It has the following tabs:
Video#
- API — toggles settings used for rendering:
- OpenGL — available for Windows/Linux platforms
- Direct3D11 — available for Windows Vista, Windows 7, Windows 8 and Windows 8.1
- Mode — specifies video mode settings:
- Resolution — application window resolution
- Full Screen — a fullscreen mode
- VSync — synchronization of the FPS with the monitor refresh rate
To apply changes, click Apply.
Interface#
- Interface Language - specifies the language to use in the interface.
- Show — enable visual helpers
- FPS Counter — show FPS info
- Wireframe — enable scene wireframe mode
- Profiler — show profiler
- Messages — show engine messages
Stereo#
Settings of this tab take effect if one of the supported stereo modes is used. The settings are described here.
Plugins#
- Syncker - Syncker-related options
- Show debug info - shows debug information on the master and slaves. It includes the number of synchronized nodes and materials, a name of the view, the number of connected slaves (on the master computer), and others.
- Show projection configuration - enables the projection setup mode.
- AppWall / AppProjection - settings of this section take effect if the AppWall, AppSurround or AppProjection plugin is used. The settings are described here.
To open the Projection Configurator, click Projection. This option is available only for projects with the AppProjection plugin loaded.
About#
The tab provides information about the Unigine team participated in engine development.
Last update:
2020-07-31
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