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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

post_hblur_2d

This full-screen postprocess material represent the Gaussian blur in a horizontal direction. It is used as the first separate pass of the two-pass blurring.

Notice
For Gaussian blur, apply both post_hblur_2d and post_vblur_2d materials separated by a comma. (See how to use postprocess materials).

With horizontal Gaussian blur   Without Gaussian blur
With horizontal Gaussian blur
 
Without Gaussian blur
Last update: 2020-07-31
Build: ()