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Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Migrating from UNIGINE 2.1 to UNIGINE 2.1.1

Materials Class

Render Class

Texture Class

C++ API/C# API

UNIGINE 2.1UNIGINE 2.1.1
virtual int isRenderFlipped() const =0 Removed

ObjectBillboards Class

Console Commands

UNIGINEUNIGINE 2
render_rwtexturesRemoved. Use the USE_RW_TEXTURES define (enabled by default on Windows and Linux).
render_optimization_cleargbufferRemoved. (Always enabled).
render_optimization_normalbufferRemoved. (Always enabled).

New Console Commands

From now, render_show_textures command has an additional mode:

  • Use 0 - to hide render textures.
  • Use 1 - to show render textures (compact).
  • Use 2 - to show render textures (full).

Last update: 2017-07-03
Build: ()