This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
Samples
Usage Examples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Framework World Script

The framework world script includes the GameData, LevelData and EntityData classes and also the Run-Time classes, which are belong to the Game namespace.

Framework World Script

The GameData class operates with:

  • The array of the levels, which are instances of the LevelData class;
  • The array of the entities, which are instances of the EntityData class;

The LevelData class and the EntityData class operates with the game_data, which is instance of the GameData class.

Articles in This Section

Last update: 2017-07-03
Build: ()