This page has been translated automatically.
UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
Usage Examples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::WidgetListBox Class

Interface for widget listbox handling. See also UnigineScript analog.

To use this class, include the UnigineWidgetListBox.h file.

Unigine::WidgetListBox Class

Members


static int type ()

WidgetListBox type.

Return value

WidgetListBox type identifier.

static Ptr< WidgetListBox > create (const WidgetPtr & widget)

WidgetListBox constructor.

Arguments

  • const WidgetPtr & widget - Widget smart pointer.

static Ptr< WidgetListBox > create (const Ptr< Gui > & gui)

WidgetListBox constructor.

Arguments

  • const Ptr< Gui > & gui - Gui pointer.

virtual void setMultiSelection (int multi_selection) const =0

Enables or disables multiple selection of items. The default is 0.

Arguments

  • int multi_selection - 1 to enable multiple selection, 0 to disable it.

virtual int isMultiSelection () const =0

Returns a value indicating if multiple selection of items is enabled. The default is 0.

Return value

Returns 1 if several items can be selected at once; otherwise, 0.

virtual void setImage (const ImagePtr & image) const =0

Sets an image with mini-icons to be used with list items. The image is a vertical strip of square icons.

Arguments

  • const ImagePtr & image - Image to set.

virtual void getImage () const =0

Gets the image with mini-icons, which are used with the list items.

Return value

Image with mini-icons (the vertical strip of square icons).

virtual void setTexture (const char * name) const =0

Sets a texture with mini-icons to be used with list items. The texture is a vertical strip of square icons.

Arguments

  • const char * name - Path to a texture with mini-icons (the vertical strip of square icons).

virtual const char * getTexture () const =0

Returns the path to the texture with mini-icons, which are used with the list items.

Return value

Path to the texture file.

virtual void clear () const =0

Removes all items from the list box.

virtual int addItem (const char * str, int texture) const =0

Adds a new item with a given text and an icon. By default, a new item is not selected.

Arguments

  • const char * str - Item text.
  • int texture - Zero-based ID of the icon. -1 means that an item has no icon.

Return value

Number of the added item.

virtual void removeItem (int item) const =0

Removes a given item from the list box.

Arguments

  • int item - Item number in range from 0 to the total number of items.

virtual int getNumItems () const =0

Returns the total number of items in the list box.

Return value

Number of items.

virtual void setItemText (int item, const char * str) const =0

Sets a text for a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • const char * str - Item text to be set.

virtual const char * getItemText (int item) const =0

Returns the text of a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Item text.

virtual void setItemData (int item, const char * str) const =0

Sets the data for a given item. The data can be used as a text identifier of the item (instead of using the number of the item).

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • const char * str - Item data to be set.

virtual const char * getItemData (int item) const =0

Returns the data of a given item. The data can be used as a text identifier of the item (instead of using the number of the item).

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Item data.

virtual void setItemColor (int item, const vec4 & color) const =0

Sets a custom color for a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • const vec4 & color - Color to set.

virtual vec4 getItemColor (int item) const =0

Returns a color set to a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Item color.

virtual void setItemTexture (int item, int texture) const =0

Sets an icon for a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture).

virtual int getItemTexture (int item) const =0

Returns the icon of a given item.

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Zero-based ID of the icon (i.e. number of the icon in the icon texture).

virtual void setItemSelectable (int item, int selectable) const =0

Sets a value indicating if a given item can be selected.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • int selectable - 1 to set the item as selectable; otherwise, 0.

virtual int isItemSelectable (int item) const =0

Returns a value indicating if a given item can be selected.

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Returns 1 if the item is selectable; otherwise, 0.

virtual void setCurrentItem (int item) const =0

Places focus on a given item.

Arguments

  • int item - Item number.

virtual int getCurrentItem () const =0

Returns the number of the item, which is currently in focus.

Return value

Item number.

virtual const char * getCurrentItemText () const =0

Returns the text of item, which is currently in focus.

Return value

Item text if the item is in range from 0 to the total number of items; otherwise, NULL.

virtual const char * getCurrentItemData () const =0

Returns the data of item, which is currently in focus. The data can be used as a text identifier of the item (instead of using the number of the item).

Return value

Item data if the item is in range from 0 to the total number of items; otherwise, NULL.

virtual int getNumSelectedItems () const =0

Returns the number of selected items in the box.

Return value

Number of selected items.

virtual int getSelectedItem (int num) const =0

Returns ID of the selected item (multi-selection mode).

Arguments

  • int num - Number in the list of the selected items in range from 0 to the total number of the selected items.

Return value

ID of a selected item.

virtual void setItemSelected (int item, int selected) const =0

Sets a value indicating if a given item is selected.

Arguments

  • int item - Item number in range from 0 to the total number of items.
  • int selected - 1 to select the item, 0 to deselect it.

virtual int isItemSelected (int item) const =0

Returns a value indicating if a given item is selected.

Arguments

  • int item - Item number in range from 0 to the total number of items.

Return value

Returns 1 if the item is selected; otherwise, 0.

virtual void clearSelection () const =0

Clears list of selected items.

virtual void showItem (int item) const =0

Scrolls a list box so that a given item is visible.

Arguments

  • int item - Item number in range from 0 to the total number of items.
Last update: 2017-07-03
Build: ()