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UnigineScript
The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Samples
Usage Examples
C++ API
API Reference
Integration Samples
Usage Examples
C++ Plugins
Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Tutorials

This section contains detailed, step-by-step tutorials that might be helpful, if you do not know where to start. You can also find some tips and tricks to tame the power of Unigine engine right for your application.

  Adding Object into a New World
  Adding Animated Object into the Loaded World
  Adding Scripts to the Project
  Adding Morph Targets
  Setting Up Object LODs
  Adding Sun, Sky and Clouds
  Adding Water
  Adding Grass
  Adding Impostors to Clutters
Last update: 2017-07-03
Build: ()