注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
Physical Class
This class is used to create physicals that represent an invisible force acting upon physical bodies with collision shapes and matching physical mask.
Physical Class
This class inherits from NodeMembers
int getPhysicalMask ()
Returns the bit mask for physical interactions. The Physical object will interact with the other object if they both have matching masks.Return value
An integer value, each bit of which is used to set a bit mask.void setPhysicalMask (int mask)
Sets the bit mask for physical interactions. The Physical object will interact with the other object if they both have matching masks.Arguments
- int mask - An integer value, each bit of which is used to set a bit mask.
Last update: 2017-07-03
Help improve this article
(or select a word/phrase and press Ctrl+Enter)