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C# Third Person Platformer

C# Third Person Platformer showcases the capabilities of the C# Component System introduced in UNIGINE 2.9. A simple third-person shooter game demonstrates performance and flexibility of the logic system using familiar concepts.

Programming is easy: application logic is implemented in components that can be assigned to any nodes in the virtual world to extend their functionality.

To launch this demo:

  • Install one of the following IDEs to work with the source code:
    • Visual Studio Code, recommended (C# extension is required)
    • Visual Studio 2017
    • Visual Studio 2019
  • Download and install .NET Core 2.2.
    If you're using Visual Studio, choose the appropriate .NET Core version:
  • Click Copy as Project under this Demo.
  • Click Edit Content to make the created project run in the Editor.
  • Run the project via the Play button on the Editor's toolbar.

Features#

Last update: 25.12.2019
Build: ()