particles_01
This article describes the data/samples/objects/particles_01.cpp sample.
The particles_01 sample demonstrates how to generate length particles on a surface of an arbitrary mesh, namely:
- Add a mesh and set it as a parent node for the created particle system
- Change a type of the particles and specify a stretching factor for them
- Change the emitter type
- Set a life time for the emitted particles
- Specify a radius and growth factor of the particles
- Specify a movement velocity of the particles and a gravity force, which influences on this velocity
Particles emitted from the random vertices of the given mesh
See Also#
- Article on Particle Systems
- Functions of the ObjectParticles class
Last update:
25.12.2019
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