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C++ Programming

Including C++ Component System, Engine plugins and custom applications


1083 topics in this forum

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  1. Assembling project and engine setting

    • 4 replies
    • 831 views
  2. setAngle in Suspension Joints

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    • 1k views
  3. leapmotion hand struct

    • 1 reply
    • 592 views
  4. Particles enable disable by API

    • 11 replies
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  5. controls class

    • 3 replies
    • 918 views
  6. NodeReference edit in code

    • 5 replies
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  7. physicalTrigger

    • 1 reply
    • 646 views
  8. camera postion,angle in VR

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    • 5 replies
    • 1.2k views
  9. New WorldLogic Class for corresponding World

    • 4 replies
    • 915 views
  10. quat struct get matrix

    • 2 replies
    • 699 views
  11. addExternVariable

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    • 888 views
    • 5 replies
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  12. Embedding Unigine into WinApi window

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    • 1.8k views
  13. Use C++ Project

    • 3 replies
    • 818 views
  14. LeapMotionVisualizer sample

    • 1 reply
    • 612 views
  15. [SOLVED] Adding controller functionality/Changing a material

    • 11 replies
    • 2.6k views
  16. [SOLVED] body class collision function

    • 7 replies
    • 1.3k views
  17. [SOLVED] things such as triggerEnter

    • 5 replies
    • 1.1k views
  18. Track C++ API

    • 2 replies
    • 1k views
  19. c++ project mesh animation control

    • 1 reply
    • 745 views
  20. Keep rendering in background

    • 2 replies
    • 695 views
  21. [SOLVED] nodeReference downcast

    • 3 replies
    • 800 views
  22. worldboundbox Constructor

    • 1 reply
    • 687 views
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