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C++ Programming

Including C++ Component System, Engine plugins and custom applications


1083 topics in this forum

  1. [SOLVED] Sound doesn't seem to attenuate

    • 4 replies
    • 912 views
  2. Level of detail when getting intersects

    • 2 replies
    • 770 views
  3. profiler issue

    • 5 replies
    • 1.4k views
  4. spout with Unigine

    • 22 replies
    • 2.7k views
    • 3 replies
    • 719 views
  5. clone() method help

    • 1 reply
    • 697 views
    • 8 replies
    • 2.3k views
    • 2 replies
    • 702 views
  6. [SOLVED] Using custom plugin in c++ app

    • 11 replies
    • 2.1k views
    • 3 replies
    • 899 views
  7. pause all engine activity for a period

    • 1 reply
    • 706 views
    • 2 replies
    • 689 views
  8. Using Vive Trackers with Unigine in c++

    • 6 replies
    • 1.2k views
  9. I have playeractor problem

    • 3 replies
    • 1.2k views
  10. Shadow map generation on demand

    • 3 replies
    • 755 views
  11. Add node to world at run-time (C++)

    • 3 replies
    • 1.2k views
    • 10 replies
    • 1.6k views
    • 9 replies
    • 1.8k views
    • 3 replies
    • 720 views
    • 1 reply
    • 726 views
  12. Jerks and aliased edges in tracker motion

    • 1 reply
    • 561 views
    • 2 replies
    • 687 views
    • 5 replies
    • 993 views
  13. The player rotation has problem

    • 3 replies
    • 1.3k views
    • 2 replies
    • 723 views
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