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Showing results for tags 'disable'.
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Hello, is it possible to disable Shading on a ObjectMeshStatic. I want to use a rendered Texture on it, but it must not be shaded. I already tried to use it as a emission texture in the material but there ist still shading applied to it. Thanks
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Hi @demostenes, I've reproduced this. However, it wasn't that often as you mentioned, but quite stable. I also observed that you're running main_sdl.exe instead of regular main.exe. Is this on purpose? We'll investigate the reasons for the crash and will try to fix it in the next update. Thanks.
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[SOLVED] Tracker not clean switching ObjectParticles
pascal.winistoerfer posted a topic in Bug Reports
Tracker enable/disable function doesn't cleanly enable or disable ObjectParticles with Periods/Durations I even tried with putting my ObjectParticles in a DummyNode and enable that -> same result Rebuild scenario: - Take SFX Explosion (one of them) from the library - Add them disabled to the tracker and enable them somewhere in the tracker Explosion will reset every tracker frame where it should be "enabled" Cheers- 2 replies
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Hey Guys, anyone got a solution for disabling function keys like F1, F3, F6? I locked the console with (console.setLock(1)) but users can still press F6 "F6 — restore the saved state." is executed, how can i disable this? Didn't find any solution for that Greetings Lars