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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1223 topics in this forum

  1. Creating custom Vertex shader for particle objects

    • 1 reply
    • 476 views
  2. Lightmap textures not available since 2.13

    • 6 replies
    • 1.3k views
  3. Dynamic IR

    • 2 replies
    • 726 views
  4. Some particles dont fade out but pop away

    • 3 replies
    • 995 views
  5. Creating lightning effect : flash on clouds

    • 2 replies
    • 544 views
    • 2 replies
    • 956 views
  6. Landscape pixelated

    • 7 replies
    • 974 views
    • 2 replies
    • 754 views
    • 0 replies
    • 402 views
  7. [SOLVED] How to combine the render of two cameras?

    • 7 replies
    • 1.7k views
  8. VSync Setting Window in Unigine

    • 2 replies
    • 563 views
    • 6 replies
    • 3.2k views
    • 5 replies
    • 792 views
    • 2 replies
    • 3.6k views
    • 1 reply
    • 396 views
  9. IES profile for light omni?

    • 7 replies
    • 1.1k views
    • 7 replies
    • 751 views
    • 2 replies
    • 461 views
  10. Supersampling vs Virtual Resolution

    • 3 replies
    • 625 views
  11. Bad looking shadow contour on surface with normal map

    • 5 replies
    • 965 views
  12. Use a video stream (RTSP/RTP) to show as video on a Texture

    • 1 reply
    • 767 views
  13. Screen space shadows accuracy @far distances

    • 9 replies
    • 1k views
  14. How to create Refraction Texture

    • 6 replies
    • 1.2k views
  15. rendering an image to a gui

    • 3 replies
    • 1.2k views
    • 6 replies
    • 731 views
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