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Dynamic IR


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hello,

I understand that there is an IR simulation in Unigine.

I want to realize the change in real-time IR according to the temperature change of the object.

Is there a function that partially edit the texture used to simulate IR in real time?

To be exact, dynamic IR is implemented by editing a part of a texture in real time according to temperature changes.

Or do you plan to include dynamic IR functionality in the update later?

Edited by dongju.jeong
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When a heating object is close, is the simulation of a other object's surface rising in temperature automatically simulated by a light source such as omni light?

 

If I want to simulate the temperature rise of an object's surface due to hot air( such as hair dryer), what is the method?
In the simplest way,When switching from an IR camera to a regular camera, do you simply exclude the view mask of the light source?

Edited by dongju.jeong
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