dongju.jeong Posted May 9, 2022 Share Posted May 9, 2022 (edited) hello, I understand that there is an IR simulation in Unigine. I want to realize the change in real-time IR according to the temperature change of the object. Is there a function that partially edit the texture used to simulate IR in real time? To be exact, dynamic IR is implemented by editing a part of a texture in real time according to temperature changes. Or do you plan to include dynamic IR functionality in the update later? Edited May 10, 2022 by dongju.jeong Link to comment
silent Posted May 11, 2022 Share Posted May 11, 2022 You can check dynamic IR sample in Art samples (post_sensors) category, maybe it will fit your needs. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
dongju.jeong Posted May 12, 2022 Author Share Posted May 12, 2022 (edited) When a heating object is close, is the simulation of a other object's surface rising in temperature automatically simulated by a light source such as omni light? If I want to simulate the temperature rise of an object's surface due to hot air( such as hair dryer), what is the method? In the simplest way,When switching from an IR camera to a regular camera, do you simply exclude the view mask of the light source? Edited May 12, 2022 by dongju.jeong Link to comment
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