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Rendering

Materials, Textures, Shaders, Particles, Post Processing effects and many more


1218 topics in this forum

    • 15 replies
    • 2.1k views
  1. Render transport scheme in scene

    • 13 replies
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  2. Multi-Channel Effect Synchronization

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  3. Looping Embergen sim

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  4. Shadows in Volume Fog

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  5. Outline shader without depth test

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  6. Terrain Megatexture Approach

    • 5 replies
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  7. Simulating fog

    • 8 replies
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  8. Clouds movement without noise

    • 10 replies
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  9. Problem with meshes

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  10. [SOLVED] Problem with speedtree

    • 5 replies
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  11. [SOLVED] Alpha values

    • 11 replies
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  12. Bloom effect

    • 10 replies
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  13. Problems on ObjectDynamic

    • 11 replies
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  14. More realistic thermal image

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  15. Custom projection matrix with render_border

    • 6 replies
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